Pumice Design / Approach
Digital, spatial.
Web / 3D / Architectural visualisation
Designing what people use, and visualising what doesn’t exist yet: websites designed and built from nothing, and places rendered before they are built — by the same hands, from the first sketch to the last frame.
How it goes.
How a project goes, in order.
Discover
We listen first: what you have, who it is for, and what would make it work. No pitch theatre.
Define
One clear direction, and one quote for the whole job, agreed in writing before anything is built.
Create
Designed, built and rendered by the same hands, and you watch it grow.
Refine
Launch is the middle, not the end: we measure, tune, and keep it fast.
01 / DigitalWebsites and real-time 3D
Designing what people use.
Simple to move through, extraordinary if you slow down.
A site should be fast, accessible and right on a phone — the kind people stop scrolling for — and its 3D tuned to run on a laptop and a phone alike.
On our front page the words and the pictures come first: the 3D draws its scenes over them, and the page reads complete without it. On data saver, or without WebGL 2, the Align Retreats walk is ten lines on paper — not a fallback, a different edit of the same piece.
The case study: Align Retreats ↗Take the walk (opens in a new tab) ↗


02 / SpatialVisualisation and rendering
Visualising what doesn’t exist yet.
Make it feel real before it is.
Photoreal stills and film from plans, a model or a sketch. Kahu’s drawing was read, not traced: every wall, opening and cabinet sits exactly where the plan puts it. What the plan didn’t say — how high, what of, how the light gets in — was designed, and is shown as a proposal rather than a decision.
Kahu’s pictures all come from one model, made by one program from the plan: a change to the plan is a change to a number and a re-run, not a week of remodelling. And the pictures are honest — a visualisation shows the design as it will be built.

01Clay 
02Light 
03Material 
04Rooms 
05The world round it 
06Night
One model, pass by pass: clay, light, material, the rooms, the world round it — and night.
What we make.
No list prices: every project is quoted, in full, once we know what it is.
Websites
Designed and built from nothing.
Art direction, the design of every page, and the build: fast, accessible and right on a phone. The kind of site people stop scrolling for.
Makeovers
The site you have, made better.
A new look, clearer pages and a faster, sharper site, without starting again or losing your address, your content or your place in search.
Real-time 3D
Worlds that run in the browser.
Scenes that move with the scroll and answer the pointer, like the experience on this site: interactive stories, product configurators, landing pages nobody forgets.
Rendering
Architecture, interiors and products, rendered.
Photoreal stills and film from plans, a model or a sketch: daylight studies, materials and finishes, walk-throughs and fly-overs, product shots with no studio hire.
Simple websites
Not everything needs a film.
Most businesses need a few clear pages — what you do, where you are, how to reach you — quick on a phone and easy to keep up to date. We make those too, with the same care.
03 / PriceNZD or AUD
One fixed quote.
Agreed in writing before anything is built.
Every project is quoted per project, in full, before it starts: one fixed quote for the whole job, in NZD or AUD, depending on where you are.
Next: the studioAbout